A road weary traveler returns to his quaint little hometown and discovers that it isn’t as he left it. The old tavern has been replaced with a dour, imposing church, and a new magistrate has taken control. The Old Book has been replaced with a New Book, and all old books have been banned. Most alarming of all, there is a large iron cage in the public square, and in that cage – a woman.
As he listens to the woman’s story, the traveler learns two things. First, she is every bit the strange old witch that the townspeople think she is. Second, she may be their only salvation.
The Old Book states that the apocalypse is coming, and only a witch can prevent it. Facing adversity from superstitious ownspeople, a power?hungry magistrate, and deadly supernatural forces, they must find a way to stop the end of the world.
We began this project sometime in early 2010. It was initially planned to be an entry to the now defunct Zuda Competition. Unfortunately, Zuda closed down before we managed to finish the initial pitch and the arrival of our daughter sort of slowed things down more than a little bit.
Fast forward to March of 2011.
I had been following a blog by Nate Simpson for quite some time (ever since my buddy Kennon James pointed it out to me as something I might like), following his Project Waldo blog. In the blog Nate showed some of the stunning comic work he was developing for a project that would later turn into Nonplayer.
I was blown away on several counts.
First, his art is simply stunning. It looks like he slaves over the work and I’d be lying if I said I didn’t find the work to be quite inspiring.
Secondly, it seemed, through his ramblings on his blog, that he, like myself, isn’t the fastest of artists.
I found it extremely refreshing to see somebody taking their time. Not to mention finding somebody who isn’t a super fast artist making an actual go at creating something amazing. And he’s done it – Nonplayer is out through Image Comics now. If you haven’t gotten your hands on a copy – go get one.
All in all, it really made me feel like I could actually do a graphic novel myself, something I’ve always been a little afraid of trying to do.
So, this first part will serve as a sort of trailer for the project and over the course of the next several years, I’ll be working on developing this as a graphic novel. I hope it won’t take that long, but I don’t want to cut any corners – I want to put the time and work in to make something really special.
Finally – it’s quite likely the title will change, but for now we’re calling this project Haven. Don’t be surprised if you come back at some point and discover an entirely different title. I’ll be uploading a new page every Friday of this little prologue until it is all online. Then I’ll occasionally add new content as I get it done.
I hope you enjoy these pages! We put a lot of work into them!